Project NN is experimental AI project which will cover Survival, Social and Battle simulation of various lifeforms. Implementation will be done in C# and XNA.
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  • Autonomously characters which know their environment and can interact with each other
    • Personality
      • Personality attributes (traits) and opposites of:
        • Brave
        • Friendly
        • Lazy
        • ...
      • Roles
        • Food gatherer
        • Explorer
        • Fighter
        • ...
      • Stats
        • Stamina
        • Perception
        • Strength
        • ...
    • World data gathering, collection of:
      • Terrain surface and anatomy
      • Safe / Dangerous places
      • Other families, villages and factions
      • Food sources
      • Enemy territories
      • Houses and other structures
    • Interactions
      • Social
        • Information exchange with others
        • Relationship based acting
      • Environment
        • Smells
        • Noises
    • Combat
      • Fighting in groups against enemy groups or single creature
      • Tactical planning
      • Threat prediction
      • Home area guarding
      • Acting affected by character personality
      • Physical and Fantasy combat
    • Some RPG elements
  • Graphics in toon style



project NN (2012)